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Post by capricasix on Jun 27, 2009 1:23:14 GMT -5
Unknown Person and I have been best friends since.. well.... yesterday! Poor them!! Now. Let's lynch us a baddie!
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Post by maatianna on Jun 27, 2009 2:34:05 GMT -5
It was Miss Scarlett in the Library with the candle stick. Unknown person we will get her.
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Post by Nazdakka on Jun 27, 2009 4:30:30 GMT -5
So tell me, everyone. Why do you think the mafia killed our dear departed unknown person? ... Xanth: Are you still in favour of your no-lynch scheme from last game?
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Post by secretcowlevel on Jun 27, 2009 5:02:20 GMT -5
We will have swift revenge on those responsible for your death Unknown Person. May your soul rest in peace. Any mafia who would like to blatantly slip up, now would be a good time kay thanks.
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Xanth
New Member
Posts: 27
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Post by Xanth on Jun 27, 2009 6:26:24 GMT -5
Xanth: Are you still in favour of your no-lynch scheme from last game? Naz, I almost always am in favor of letting the roles play out a bit, especially when the town has a bit of a cushion. There are so many freaking roles in this version though, that I really can't even imagine where to start. The busiest game I've ever played only had 1 mafia with an ability, a VI, and 3-4 townies with abilities. Nothing approaching this craziness. Even the "regular townies" have an ability. Also, who knows how the vote swapping can go, especially with that being secret, and no option to change your vote available. We have a nice cushion to start with, but if all it takes is 1+ vote to lynch instead of a majority of votes, I don't see how a no lynch is possible. We could all go along with a no-lynch day and still have it blown up by the vote changers, assuring a lynched townie, and gaining us nothing in the process.
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Post by muzzz on Jun 27, 2009 6:47:54 GMT -5
We're not seriously considering a no-lynch, are we?
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Post by merlin on Jun 27, 2009 7:14:13 GMT -5
IIRC, a scarlett (woman) in Renaissance Englandd was a whore. Hmm. Perhaps our dear, dear, unknown person had a secret double life filled with debauchery and...
Oh darn, I have to be careful with the false accusations. The rules, the rules - Thou shalt not impersonate Geroge W. Bush.
I hope I won't be penalized... With a candlestick... in the library...
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Post by FIREHORSE on Jun 27, 2009 7:33:27 GMT -5
At least the game is set up with the town going first. I rather like that idea vs the mafia since the mafia have 100% at success whereas the town does not.
So the unknown victim - who cares. When you see a dead person do you bother ask what their name is? I don't.
Let's move on and start finger pointing, accusing and acting paranoid.
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Post by FIREHORSE on Jun 27, 2009 7:34:05 GMT -5
After reading all the posts I have to ask, are we sure there is just 1 Village Idiot?
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slinky
Junior Member
Posts: 64
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Post by slinky on Jun 27, 2009 7:54:26 GMT -5
Jason, would you mind updating the first post with the accurate number of each roles? Like, "Mafia Goon (1+)" with the actual number?
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Post by goltar on Jun 27, 2009 8:00:11 GMT -5
Time to get down to business. Personally, we need to lynch mafia as soon as possible. However, we don't want to hit either VI. And we have nothing significant to go on right now, mostly idle banter. Good for determining personality, not good for determining alignment/role. But someone could slip somewhere, and it's better than nothing. But at this point, I'm inclined towards a no-lynch, as we're statistically more likely to hit the town than the mafia. That will possibly change later today, but that depends on what information becomes available.
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Post by Nac Runo on Jun 27, 2009 8:34:45 GMT -5
A no-lynch would favor the town only at the end of the game where only a mafia is left imo. In all other cases mafia will benefit from the no-lynch more than the town. If we want tomorrow to be different from today, we should definately lynch someone.
Normally starting the day with blind votes has a chance of leading somewhere but with the no unovote rule it will be much more difficult.
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Post by soylentred on Jun 27, 2009 8:49:04 GMT -5
Again very happy to be alive on this first day of what looks like to be an amazing game.
We have departed from the norm of our usual debate regarding the first target.
Does no one really care? Was he/she really unknown or one of us? Is one of us missing?
The only thing I know for sure is I was not the unknown person and neither were any of the first posters.
Care for some mindless useless debate in which we all get to know each other a bit?
One thought I have is we have two factions here and then again divided so 4 main factions. First divide by those who know each other somewhat - HOTN regulars and the imports. Again these two groups are going to be divided into scummies and town with a subset of the idiotic, drunken and role confused. Outwardly these divides should not be evident but they will be a factor. I think. Another thought is the imports are coming in with names unknown to each other but I don't think it will be long before they figure each other out.
All in all great fun - fresh blood and new experience levels and viewpoints.
The factor of voting only once is greatly going to affect the game but I think in a good way. We often had players who would vote but could not get back for day end shifting - we will now all be equal in that.
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Kahlan
Junior Member
Posts: 57
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Post by Kahlan on Jun 27, 2009 9:04:40 GMT -5
RIP Unknown person....not sure whether we should avenge you, since we don't know you. So, this game looks like it will be awesome! I am very interested in seeing how this plays out with all the different variables as outlined by soylentred. Why would you want a no lynch day? I am with Nac in that it would seem to only benefit mafia at this early stage of the game. So, an eyeball on those who seem to be in support of this!
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Post by muzzz on Jun 27, 2009 9:18:45 GMT -5
FIREHORSE: no, we're sure there are two VI's. Unless, of course, someone wants to accuse Jason of screwing with us. goltar: Votes shouldn't be random, therefore lynches shouldn't be random, therefore the statistics of random lynching are never a valid argument. Re. no-lynch - depending on the situation, this might be a good idea when we're down to our last lynch. But definitely not before then.
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